I’m a software engineer who uses design, code, and data to transform complex and challenging processes into easy-to-use and efficient user experiences. Extensive experience building specialized design, analysis, and simulation tools for Aviation and Air space planning. I’ve also built high-performing, real-time day-trading tools in Fintech. I currently develop 3D desktop and web-based geospatial tools used by the aviation industry to help optimize the national airspace. My core languages are Java, C#, C++, & Javascript. Expert data processing & application design skills.
Passionate about using maps, cartography, data, and interactive visualizations to help people understand complex problems & phenomena. I leverage my complementary experience in User-Centered Design to identify, define, prototype, and evaluate new concepts for customer-facing systems. I’m trained in usability practices and user-research methods and use these skills to identify and prioritize the needs of end-users.
UNIVERSITY OF CALIFORNIA, Irvine
Master of Human-Computer Interaction and Design (MHCID)
B.S. Information and Computer Science, Minor in Digital Arts
2018
2003
Programming Languages: Java, C#, C++, javascript, HTML, CSS, Shell Scripting
Frameworks: .NET, Blazor
GUI Libraries: Qt, jQuery, Bootstrap, Swing, JavaFX
Geospatial, 3D, & Mapping libraries: NASA Worldwind Java, CesiumJS, Turf.js, Mapbox, Leaflet
Operating System: Windows, Linux, Mac OSX
Development Environments: NetBeans, Microsoft Visual Studio 2019, MS VS Code, IntelliJ IDEA
Methodologies & Practices: Agile, Scrum, Waterfall, Internationalization
Languages: SQL, Python
Database engine: MS SQL Server
Data Visualization: MS PowerBI
Practices: Geospatial data cleansing & enrichment, Stored procedures, Dashboard design
Data processing: Extensive experience processing and visualizing geospatial data including Aeronautical Information Exchange Model (AIXM), GeoJSON, KML. Processing real-time data feeds from financial stock exchanges.
Design Practices: Storyboarding, Sketching, High-Fidelity UI mockups & prototypes. Adopting user centered design principles into the software development process.
Design Tools: Sketch, Adobe Creative Cloud - Photoshop, Illustrator, InDesign
Research Practices: User Interviews, Usability Studies, Heuristic Evaluations. Presenting insights to stakeholders.
Usability Evaluation Tools: Optimal Workshop suite, UserTesting.com, Loop11
BRIDGENET INTERNATIONAL - A Tetra Tech Company, Newport Beach, California
Senior Software Engineer
June 2019 - Present
GAMECHANGERS & UC IRVINE - Capstone project for Master of Human Computer Interaction & Design
UX Research Lead
March 2018 - Sept 2018
NEXA TECHNOLOGIES, Irvine, California
Software Engineer III
2004 - 2017
DIVISION OF CONTINUING EDUCATION at UNIVERSITY OF CALIFORNIA, Irvine
Certificate in Data Science
2018
INTERACTION DESIGN FOUNDATION (IDF)
Course Certificate: 'Accessibility: How to Design for All'
Course Certificate: 'The Brain & Technology: Brain Science in Interface Design'
2019
2019
Course Certificate: 'Cartography'
2020
ESRI, MOOC
Course Certificate: 'Spatial Data Science: The New Frontier in Analytics'
2020
Amazon, Coursera
Course Certificate: 'AWS Cloud Technical Essentials'
IBM
Course Certificate: 'Enterprise Design Thinking - Team Essentials for AI'
Course Certificate: 'Enterprise Design Thinking Practitioner'
Yonsei University, Coursera
Course Certificate: 'Spatial Data Science and Applications'
2021
2021
2021
2021